Featured Content
Interview CEO Harris Morris of Harris Broadcast
In the evening when Harris Broadcast invited press and guests to a press conference at the Venetian Hotel during NAB 2013, Harris Morris, CEO of the company opened the event with “tonight we will be talking nothing but the future”. He referred his statement to the recent acquisition of the Broadcast Communication Division by The Gores Group, a Los Angeles based private equity firm that took place... [Read more]
Interview with David Ross, Ross Video Limited
The Ross Video press conference was a joy to listen to because of the natural charm of the CEO David Ross. With a sense that this event does need to be boring, he delivered all the necessary technical information and data with a smile and sense of humor. He also spent a few minutes to tell us about his father, the company's inception, and factors that he believes are driving the family business forward. CEO... [Read more]
The Disrupted Data Center: 10 Technologies to Watch
May 14, 2013, Uptime Institute Symposium, Santa Clara, CA—Andy Lawrence from 451 Research evaluated trends and drivers to consider which ones will be significant over the next 5-20 years. The difficulty is taking such a long-term focus is that the technologies can change very dramatically even within the lower-end of the range. To demonstrate this concept, IBM owned the network domain in the '80's.... [Read more]
The Data Center Dilemma: Build or Outsource?
May 14, 2013, Uptime Symposium, Santa Clara, CA—Kevin Brown from Schneider-Electric proposed some evaluation criteria for supporting a make or buy decision for new data center capacity. The primary pieces for evaluation are cost, cash flow, and strategic factors for upgrade, build additional capacity, or outsource. Existing evaluations are based on rigid financial models and common financial ratios.... [Read more]
Data Center Survey Results
May 14, 2013, Uptime Institute Symposium, Santa Clara, CA—Matt Stansberry from the Uptime Institute shared the results of an on-going survey of data center managers. The available results represent one thousand responses, mostly from the US. Other areas are being added as the survey is translated to other languages. Respondents indicated that 82 percent are managing more than one site. 58 percent... [Read more]
Augmented and Virtual Reality
May 2, 2013, Neuro-Gaming Conference, San Francisco—Augmented and virtual reality technologies are entering games. A panel moderated by Jason Jerald from nextGen Interactions considered the issues related to game design and development. panel members were Walter Greenleaf from the Stanford Longevity Institute, Laurent Scallie from Atlantis Cyberspace, and Palmer Luckey from OculusVR. Scalie opened... [Read more]
NeuroGaming Theraputic Functions
May 2, 2013, Neuro-Gaming Conference, San Francisco—The gaming industry could have important effects for brain illnesses like memory loss, attention, and emotional issues. The panel moderator was Casey Lynch from NeuroInsights. Panel members were Sheryl Flynn from Blue Marble Game Company, Andrew Faulkner from Personal Neuro Devices, Evian Gordon from Brain Resources, and Henry Mahncke from Posit... [Read more]
Sound and Scent
May 2, 2013, Neuro-Gaming Conference,San Francisco—It is now possible to control sounds with the brain and personal scent delivery devices are around the corner. A panel moderated by Richard Warp from LeapFrog evaluated the potential for these additional sensory experiences for games. The panel members were Steve Horowitz from The Code International, Jim Hedges from Zynga, Charlene Coleman from Sensory... [Read more]
Sensory Gaming Platforms
May 1, 2013, Neurogaming Conference, San Francisco—The new and emerging sensors are enabling new game interfaces. A panel moderated by Jim Gatto from Pillsbury Winthrop Shaw Pittman LLP reviewed the possibilities and considered future applications. The panel members were Stanley Yang from Neurosky, Anders Grunnet-Jepsen from Intel, and Ali Israr from Disney Research. Yang opened with the migration... [Read more]
Emotional Gaming Platforms
May 1, 2013, Neuro-Gaming Conference, San Francisco—The ability to add low-cost sensors as interfaces to games allows the games to track, react to, and incorporate emotions into the game play. A panel moderated by Hugh Brown from Bowen Research considered the issues. Panel members were Ariel Garten from InteraXon, Mike Ambinder from Valve, Susan O'Connor independent game story writer, and Ingmar... [Read more]




