Wednesday, May 22nd, 2013

 August 7, 2012, Siggraph, Los Angeles—We talked with Steve Cooper of Smith Micro Software about their graphics creation and control tools. This interesting set of tools offer an entry point into the various functions needed for characters and bodies. The tools are not all inclusive, but can interface to other tools in the workflow to [...]

 August 6, 2012, Siggraph, Los Angeles—The production team from Pixomondo described their efforts for Martin Scorsese’s “Hugo”. The size and scale of the production dwarfed previous efforts and the production in 3-D exacerbated the problems. The sets for this movie were very large, some were 4 times larger than the largest studios. As a result, [...]

 August 6, 2012, SIGGRAPH, Los Angeles—Jane McGonigal from the Institute for the Future described ongoing research that relates game play with changes in the brain. She made an effort to dispel the commonly held notion that playing games is a waste of time. A perceived problem is that people change their lives to play computer [...]

 August 1, 2012 – We had the opportunity to talk to Fusion IO CEO David Flynn before the big Woz 62 birthday event in SF on August first. David introduced their new ION software stack for their SSD products that allow for a software configurable storage system. This software allows the enterprise management console to [...]