Wednesday, March 22nd, 2017

August 16, 2016, San Francisco—Al Yanes from the PCI-SIG provided an update on the organization its core standards. Although no new capabilities are ready for release, the underlying technologies and standards are showing robust growth. The organization continues to grow with over 730 member companies now involved. The primary focus is on creating specifications and [...]

August 16, 2016, Infiniband Trade Association (IBTA) and OpenFabrics Alliance (OFA), San Francisco—William Lee from the IBTA provided an update on the organizations’ activities. The IBTA is an organization that develops and promotes standards for interconnect fabrics based on remote direct memory access (RDMA), and supports compliance and compatibility tests. The Open Fabrics Alliance supports [...]

August 16, 2016, Intel Developer Forum, San Francisco—Displaylink showed a single USB 3.0 port driving four 4k p60 monitors. This setup greatly expands the possible screen real estate from a single computer and allows lower-end computers to perform tasks formerly restricted to workstations. The company produces ships and software for display expansion. Their chipsets for [...]

August 16, 2016, Intel Developer Forum, San Francisco—A group of experts talked about the changes in capabilities and characteristics that computer systems will need as consumer devices increasingly move to voice-activated interfaces. Users expect greater personal mobility when not tethered to their devices even if the user interface devices are wireless. Most audio interfaces to [...]

May 24,2016, Society for Information Display, San Francisco—Hiroyuki Oshima from Japan Display presented a wide-ranging talk on displays, focusing on the next generation of mobile devices. This display category is primed with opportunities, yet faced with many technical challenges to achieve those opportunities. Displays have evolved from the early CRTs to flat panels, first as [...]

May 24, 2016, Society for Information Display symposium, San Francisco—Steven Bathiche from Microsoft talked about the ongoing changes in all facets of computing. The changes over time include processing power, form factors, and interactivity. The next generations of computing will continue the levels of changes. Computers have evolved from room-sized behemoths requiring many kilowatts of [...]

April 6, 2016, GPU Technology Conference, San Jose, CA—Erik Beaumont form Ventuz Technology talked about enhancing video feeds with better real-time graphics. Some of the functional areas where enhanced graphics capabilities can be used include broadcast, large events, showrooms, launch event, and video walls. The various venues can be improved through the use of dynamic [...]

April 5, 2016, GPU Technology Conference, San Jose, CA—David Luan from Dextro talked about developments to enable human users to address the issues of search, classification, and analysis of video. The main problem is that current classification techniques try to use keywords, metadata, and iconic images from static images for video. The biggest problem with [...]

April 6, 2016, GPU Technology Conference, San Jose, CA—Tom Curtin from Dimension Technology discussed the value of providing 3-D information to users in situations of visual dominance. Visual computing and glasses-free 3-D displays can help users to improve performance. 3-D content that is displayed to users can help to improve situational awareness and improve real-time [...]

April 5, 2016, GPU Technology Conference, San Jose, CA—William Chan from Carnegie Mellon University described a different way to extract textural content from speech. The conversational speech recorder and text translator may be more suitable for mobile devise as it requires a much smaller memory footprint. Conversational speech recorders attempt to automatically transform acoustic signals [...]