May 17, 2013, Music Meets Science Forum, SwissNex, San Francisco—Brennon Bortz from Virginia Technical University presented their research results in music, sensors, and emotion. The work involves many sensors and other technologies as well as a range of experiments. Controlling music from biofeedback is now relatively easy. The difficulty is in tracking gestures and emotion [...]
May 17, 2013, Music Meets Science Forum, SwissNex, San Francisco—Eduardo Coutinho from the University of Geneva is working to extract the features that evoke emotions in music and voice. Eventually they want to predict which sonic features affect specific emotional responses. In speech, we can detect changes in tone and pitch to understand feelings without [...]
March 2013 – At GDC 2013 in San Francisco, we visited with Three Ring Studios, which has been producing games for Sega since 2001. In 2003, they launched their premier game Puzzle Pirates. This game is an MMO RPG that is playable on PC/Mac and Linux systems. The game has recently been ported to iOS [...]
The Ross Video press conference was a joy to listen to because of the natural charm of the CEO David Ross. With a sense that this event does need to be boring, he delivered all the necessary technical information and data with a smile and sense of humor. He also spent a few minutes to [...]
May 14, 2013, Uptime Institute Symposium, Santa Clara, CA—Andy Lawrence from 451 Research evaluated trends and drivers to consider which ones will be significant over the next 5-20 years. The difficulty is taking such a long-term focus is that the technologies can change very dramatically even within the lower-end of the range. To demonstrate this [...]
May 14, 2013, Uptime Symposium, Santa Clara, CA—Kevin Brown from Schneider-Electric proposed some evaluation criteria for supporting a make or buy decision for new data center capacity. The primary pieces for evaluation are cost, cash flow, and strategic factors for upgrade, build additional capacity, or outsource. Existing evaluations are based on rigid financial models and [...]
May 14, 2013, Uptime Institute Symposium, Santa Clara, CA—Matt Stansberry from the Uptime Institute shared the results of an on-going survey of data center managers. The available results represent one thousand responses, mostly from the US. Other areas are being added as the survey is translated to other languages. Respondents indicated that 82 percent are [...]
May 2, 2013, Neuro-Gaming Conference, San Francisco—Augmented and virtual reality technologies are entering games. A panel moderated by Jason Jerald from nextGen Interactions considered the issues related to game design and development. panel members were Walter Greenleaf from the Stanford Longevity Institute, Laurent Scallie from Atlantis Cyberspace, and Palmer Luckey from OculusVR. Scalie opened that [...]
May 2, 2013, Neuro-Gaming Conference, San Francisco—The gaming industry could have important effects for brain illnesses like memory loss, attention, and emotional issues. The panel moderator was Casey Lynch from NeuroInsights. Panel members were Sheryl Flynn from Blue Marble Game Company, Andrew Faulkner from Personal Neuro Devices, Evian Gordon from Brain Resources, and Henry Mahncke [...]
May 2, 2013, Neuro-Gaming Conference,San Francisco—It is now possible to control sounds with the brain and personal scent delivery devices are around the corner. A panel moderated by Richard Warp from LeapFrog evaluated the potential for these additional sensory experiences for games. The panel members were Steve Horowitz from The Code International, Jim Hedges from [...]




