Thursday, March 23rd, 2017

July 2016 – The theme on the 2016 SiGGRAPH was Render the Possibilities. The render engines, once reserved for VFX in movie production, are now part of the ubiquitous computing capability in the cloud. The results of these render engines were on display in full force at SIGGRAPH, in the form of analysis from HPC, [...]

March 5, 2015, Game Developer Conference, San Francisco—We talked with Peter Busch from Faceware Technologies about their facial capture systems. They make hardware and software for facial recognition and recording, as well as providing various services in the face capture field. The face is the most portion of our beings for emotion and expression, and [...]

July 23, 2013, Siggraph, Anaheim, CA—The production of “OZ, the Great and Powerful” involved a lot of visual effects work to merge the live and CG characters. Visual effects supervisor, Scott Stokdyk from Sony Pictures Imageworks, along with Francisco de Jesus digital effects supervisor, and Troy Saliba, animation supervisor, described the various challenges involved. Their [...]

July 2013 – At Comic-Con San Diego 2013, there was a number of titles that have mastered the transmedia marketplace with cross licensing. Traditional big players like the Walking Dead, My Little Pony, Transformers, Star Wars, Star Trek and others have long mastered this multiple media platform. Focusing on print publications, electronic media, animation and [...]

March 26, 2013, Game Developers Conference, San Francisco—A group of lecturers from industry and academia talked about applications of AI in game development. The speakers were: Luke Dicken (University of Strathclyde), Dino Dini (NHTV University of Applied Sciences, Breda, Netherlands), Brian Schwab (Blizzard Entertainment), Steve Rabin (DigiPen Institute of Technology), Jeff Orkin (Independent), Daniel Brewer [...]

 July 2012 – As the graphics world has shifted to computers for the basis of their art, a large variety from low cost entry level tools, to high priced commercial enterprise class tools for the cinema and TV industry have entered the market. Smith Micro has been a long time player in this market, and [...]