Friday, March 24th, 2017

August 16, 2016, Intel Developer Forum, San Francisco—Displaylink showed a single USB 3.0 port driving four 4k p60 monitors. This setup greatly expands the possible screen real estate from a single computer and allows lower-end computers to perform tasks formerly restricted to workstations. The company produces ships and software for display expansion. Their chipsets for [...]

August 16, 2016, Intel Developer Forum, San Francisco—A group of experts talked about the changes in capabilities and characteristics that computer systems will need as consumer devices increasingly move to voice-activated interfaces. Users expect greater personal mobility when not tethered to their devices even if the user interface devices are wireless. Most audio interfaces to [...]

June 2016, A lot of the focus at E3 is on games that will be coming out in the Fall or early the next year but there are a lot of games at E3 that have already come out and are looking to gain traction. One such game at E3 this year was Killing Floor [...]

May 2016 – At the San Francisco SID Display Week event the business track highlighted the state of the industry and directions that are being followed. The highlight was the high growth being seen in the AMOLED marketplace. This is being driven by the high unit volumes of mobile devices. Correspondingly, the LCD marketplace was [...]

May 24,2016, Society for Information Display, San Francisco—Hiroyuki Oshima from Japan Display presented a wide-ranging talk on displays, focusing on the next generation of mobile devices. This display category is primed with opportunities, yet faced with many technical challenges to achieve those opportunities. Displays have evolved from the early CRTs to flat panels, first as [...]

May 24, 2016, Society for Information Display symposium, San Francisco—Steven Bathiche from Microsoft talked about the ongoing changes in all facets of computing. The changes over time include processing power, form factors, and interactivity. The next generations of computing will continue the levels of changes. Computers have evolved from room-sized behemoths requiring many kilowatts of [...]

April 2016 – Ericsson is a mobile technology infrastructure provider, a global CDN and an infrastructure provider for Pay TV and OTT. In providing solutions across this space they have recognized that a major feature requested by the content providers is being able to deliver global personalized content as a service. Their major content delivery [...]

April 6, 2016, GPU Technology Conference, San Jose, CA—Erik Beaumont form Ventuz Technology talked about enhancing video feeds with better real-time graphics. Some of the functional areas where enhanced graphics capabilities can be used include broadcast, large events, showrooms, launch event, and video walls. The various venues can be improved through the use of dynamic [...]

April 5, 2016, GPU Technology Conference, San Jose, CA—David Luan from Dextro talked about developments to enable human users to address the issues of search, classification, and analysis of video. The main problem is that current classification techniques try to use keywords, metadata, and iconic images from static images for video. The biggest problem with [...]

April 6, 2016, GPU Technology Conference, San Jose, CA—Tom Curtin from Dimension Technology discussed the value of providing 3-D information to users in situations of visual dominance. Visual computing and glasses-free 3-D displays can help users to improve performance. 3-D content that is displayed to users can help to improve situational awareness and improve real-time [...]