Thursday, March 23rd, 2017

May 6, 2015, Neuro-Gaming Conference, San Francisco—Adam Gazzaly from UCSF talked about the technological and societal changes that will come out of the current research into the brain and its functions. The current lack of deep understanding compared to other physical functions will come about. In physical fitness and other related physical investigations, there are [...]

February 25, 2015, ISSCC, San Francisco—Ganesh Balachandran from Bosch presented the design of a 3-axis gyroscope for electronic stability control (ESC) with continuous self test. Active and passive control systems are the driver for more functionality and capability within a car and these functions create a need for more sensors. In a car, a gyroscope [...]

February 23, 2015, ISSCC, San Francisco—Aatmesh Shrivastava from PsiKick detailed the workings of a 32 nW bandgap reference that is operational from 0.5 V. The IoT will need to have very low power reference sources to help the rest of the device(s) meet realistic battery life requirements. Reference voltage is used in many analog blocks [...]

May 8, 2014, Neurogaming Conference, san Francisco—David Duncan from The Atlantic moderated a panel on consumer-level products that address wellness issues. Panelists were Nicole Lazzaro from XEO Design, Ariel Garten from InterAxon, Isabela Granic from the Playnice Institute, and Tommy Sagroun from Cognifit. Is this area of neural-based games for wellness real? Granic noted that [...]

May 8, 2014, NeuroGaming Conference, San Francisco—A panel moderated by Zack Lynch discussed the newer technologies being applied to gaming platforms. Panelists included Amy Kruse from Intific, Joe Hardy from Lumosity, James Thompson from Evoke, and Reidar Wesenius from BRIIM. Increasing engagement and effectiveness? Hardy offered that games need engagement to unlock the brain plasticity, [...]

July 11, 2013, Motion Tracking Developers’ Conference, San Francisco—Herbie Kim and Josh Rabinowitz from Articulate described their efforts in integrating sensors into remote patient monitoring and assistance packages. They consider a combination of sensors and stimulators can provide benefits that exceed the contributions of either separately. As the population ages, we are seeing two disparate [...]

February 7, 2013, Electronic Imaging Conference, Burlingame, CA—Marti Hearst from UC Berkeley described the requirements for future search user interfaces for multimedia. The growing volume of non-text entries on the Web demands a different search UI. Many of the search principles for non-text search are highlighted in the website http://searchuserinterfaces.com/book/, which identifies the issues associated [...]

 April 21, 2011 We talked with Patrick Hanley, product marketing manager from Atmel about their new haptics interface and capacitive touch interface. This product addresses the challenge of missing feedback in touch applications. The current software processes of adjacent key selection discrimination, next letter anticipation, and proximity enlargement give some slow-response visual feedback. The problem [...]

 March 2, 2011 Game Developers’ Conference, San Francisco–One interesting piece of hardware being shown at the show was an EEG (electroencephalograph) interface. I talked with Tansy Brook from NeuroSky about their products, a consumer-level sensor that approaches 96 percent of clinical equipment accuracy and resolution at a small fraction of the cost. The approach NeuroSky [...]