Tuesday, May 26th, 2015

May 7 2015, Neurogaming Converence, San Francisco—Dan Tynan from Yahoo moderated a panel on using advances in neuroscience and gaming technologies to accelerate learning. Panelists were Alan Gershenfeldrshenfeld from e-line media, Amy Kruse from Intific, Peter Hartzbeckrtzbeck from imotions, and Dhiraj Jeyanandarajan from Qneuro. Define the terms for neurogaming for education? Jeyanandariajan suggested software that [...]

May 6, 2015, Neuro-Gaming Conference, San Francisco—Adam Gazzaly from UCSF talked about the technological and societal changes that will come out of the current research into the brain and its functions. The current lack of deep understanding compared to other physical functions will come about. In physical fitness and other related physical investigations, there are [...]

May 6, 2015, NeuroGaming Conference, San Francisco—A panel moderated by Jim Gatta from the legal firm Pillsbury considered the evolving interfaces and emergence of sensory gaming platforms. Panelists were Tan Le from Emotive, Richard Marks from Sony Playstation Magin Labs, David Holz from Leap Motion, and Nick Thomas from Immersion. The nature of changing interfaces [...]

May 6, 2015, Neurogaming conference, San Francisco—Alvaro Fernandez from Sharpbrains moderated a panel on new technologies that are rapidly spreading into the commercial sectors. Panelists were Dan Chao from Halo Neuroscience, Santosh Mathan from Honeywell, Chris Berka from Advanced Brain Monitoring, and Evian Gordon from Brain Resource Company. The industry is growing at an accelerated [...]

April 20, 2015, Trusted Compute Group, San Francisco—Paul Roberts from the Security Ledger talked with Amy Nelson from Dell and David Bossio from Microsoft about implementing the trusted processor modules (TPM) into products. Although the technology has been around for a while, the implementations and adoptions are still nascent. Use at Dell and programming different [...]

April 8, 2015, Data Storage Innovation Conference, Santa Clara, CA—Wayne Adams from the SNIA talked about the various activities and functions that the organization is pursuing. The Storage Networking Industry Association works to promulgate the latest technologies and capabilities in storage networks. The organization works on technical papers, services, best practices, standards, conformance programs, templates, [...]

March 19, 2015, GPU Technology Conference, San Jose, CA—Dennis Adams from Sony Creative Software advocates the move to OpenCL for video editing tools. OpenCL is an open standard API for cross-vendor, cross platform work focused on mostly highly parallel processing. Sony sells many video edit tools like Vegas Pro and others. They added capabilities for [...]

March 19, 2015, GPU Technology Conference, San Jose, CA—Jeff Brue from Open Drives described the work in developing and implementing a native 6k workflow. Part of the effort is to anticipate the eventual move to 8k and the balance is to get more out of their infrastructure. The primary motivation was to bring effects closer [...]

February 23, 2015, ISSCC, San Francisco—Willy Sansen from Katholieke Universiteit in Belgium looked at the history of analog CMOS designs and applied some of the developments and solutions to analog designs going into the 5 nm generation. The challenges of analog design remain fairly constant independent of the underlying process technologies. In the early ’70′s, [...]

October 1, 2014, Atmel, Santa Clara, CA—Laurence Barberis from Atmel introduced the latest SAMA5 ARM Cortex-A5-based microcomputer family. This new set of chips adds a floating point unit and other functions to the A5 family to extend the family and offer increased features and performance. Part of the new releases are geared for low power [...]