Sunday, March 29th, 2015

March 19, 2015, GPU Technology Conference, San Jose, CA—Thad Beier from Dolby talked about the coming changes in the video landscape to move towards higher dynamic range for the displays. The advent of 4k or ultra-high definition TV sets requires more than just increasing the number pixels, but needs more dynamic range and color gamut. [...]

March 17, 2015, GPU Technology Conference, San Jose, CA—Don Levy from Smith Brook Farm Consulting looked at the intersection of art and science. The ease in creating new types of images is enabling the emergence of a new type of mind. There is actually little difference between art and science. Both start with the observation [...]

August 5, 2014, Emerging Display Technology Conference, San Jose, CA—A panel looked at the other system-level issues for video images. Pete Ludé from Mission Rock Digital moderated the group. Panelists were Julian Carey from Intematix, Veeral Hardev from Nanosys, Seth Coe-Sullivan fro QD Vision, Jimmy Kim from NPD DisplaySearch, and Roland Vlaicu from Dolby. Ludé [...]

May 28, 2014, Augmented World Expo, Santa Clara, CA—A set of speakers discussed content creation for AR. Among the challenges are lack of standard platforms and encoding formats. Menno Ouweneel from Connectar described their offerings of content libraries and their business model. They charge a small fee for library access, and a fee for each [...]

May 28, 2014, Augmented World Expo, Santa Clara, CA—A series of speakers talked about implementing or adding AR to art projects. The people had to overcome both technical and artistic challenges to achieve their desired responses. BC Biermann and Ean Mering from City Visions are artists who do large outdoors projects around the world. Their [...]

April 6, 2014, NAB, Las Vegas—Colin Davis, Travis LaBella, and Matt Litwiller from Observatory Media, and Rick Taylor from Dolby talked about capturing and recreating HDR cinema content. High dynamic range techniques will provide a new tool in the creative arsenal. Litwiller described a short film called “Telescope” that is a demonstration of the capabilities [...]

April 5, 2014, NAB, Las Vegas—Michael Karagosian from MKPE moderated a panel on the future of cinema. Panelists included Matt Cowan from the Entertainment Technology Center at USC, Rob Hummel from Group 47, David Keighley from Imax, Howard Lukk from Walt Disney Studios, and Steve Weinstein from Pixar. There are over 100k digital cinema systems [...]

April 6, 2014, NAB, Las Vegas—Various managers from Autodesk talked about their products and visions for the future. The company is in the process of changing their business practices in the midst of fairly large technological turmoil. Chris Bradshaw described the context for some trends in their business. Some of the animation tools like Maya [...]

March 25, 2014, GPU Technology Conference, San Jose, CA—Matteo Garibotti from the University of Genoa talked about the devices and technologies that will inhabit our media viewing space in the future. Increasingly, 3-D is moving into cinema, games, and at a slower pace, to TV. These trends are driving changes in displays and other visual [...]

February 5, 2014, Electronic Imaging Conference, San Francisco—Lenny Lipton from Leonardo IP moderated a panel on 3-D in entertainment. Panelists included David Cohen from Variety Media, Barry Sandrew from Legend Films, and Chris Ward from Lightspeed Design. Stereo cinema is at an inflection point and is doing well for the distributors and studios, but is [...]