Saturday, May 25th, 2013

March 19, 2013, GPU Technology Conference, San Jose, CA—Sarah Tariq from Nvidia described the intersection of high-performance computing and gaming. At first glance, there appears to be no common areas between the two areas, but the reality is a lot of functional overlap. Parallel computers emerged as an alternative to higher clock speeds in the [...]

 May 15, 2012, GPU Technology Conference, San Jose, CA—Jen-Hsun Huang founder and CEO of NVIDIA opened the conference with updates on GPUs and Cuda, and announcements on technologies and partners. Cuda is continuing to grow since its introduction in 2008, when they had 150k downloads, 1 symposium, 4k papers, and 60 universities taught the language. [...]

 May 15, 2012, GPU Technology Conference, San Jose, CA—Christopher Horvath, Global Technology Technical Director from Pixar, described the techniques needed to make realistic fire images. Even thought the hardware and software tools have improved dramatically over time, the images still look too “computerish”. Fire images need a lot of artistic interpretation and manipulation to achieve [...]

 May 2012 – At the Nvidia GPU Technology Conference (GTC) there were sessions focusing on the shifts in scientific computing and data analysis. Thess shifts are from the both the increased amounts of data genterated by sensors in a test environment and also from advances in multiprocessor and distributed computing which allows for the creation [...]

 May 15, 2012 – With the announcement of the newest generation of the Tesla GPU the Kepler architecture, which is available as a K10 and K20 model, SGI has created a GPU based computing node that ia available in a rackable form. The core of the system is a dual CPU system featuring the Sandybridge [...]

 April 2012 – At NAB this year, Nvidia was showing a number of new GPU applications in their booth as well as their Maximus video solution. The Maximus GPU solution is the combination of a Quadro video card and a Tesla CPU computing card in a single system. This combination allows for very high performance [...]

 April 12, 2012 Mentor Graphics User2User Conference, Santa Clara, CA—Sameer Halepete from Nvidia projected that super phones will become the driver for compute power rivaling that of a supercomputer. The integration of al of the functions into a single chip will be the impetus for the trillion transistor SoC. GPUs are getting bigger and the [...]

 March 2012, San Francisco, CA – At the Game Developer’s Conference in SF, a major focus was the rise in mobile gaming and mobile devices – both tablets and phones – as the fastest growing platform. These platforms are challenged by the power limitation imposed by the rechargeable battery for the device. The fixed and [...]

 April 11, 2011, NAB, Las Vegas—We stopped at the Nvidia booth and talked to Mark Priscaro and Daniel Shapiro about their latest developments. They showed their partners’ hardware-software integrations. Partners include Adobe, ARRI, ASSIMILATE, Autodesk, Avid, Chyron, Pixel Power, Quantel, and Vizrt, among many others. GPUs are increasing their horsepower to do higher fidelity simulations [...]