Thursday, March 30th, 2017

November 11. 2015, ARM Techcon, Santa Clara,CA—Cole Li from DSP Concepts presented information on advanced microphone processing on ARM processors. The growing number of devices that include microphones requires better understanding of mike characteristics and how to process their signals. Mikes are not only in phones and tablets, but are moving into automotive and IoT [...]

May 8, 2014, Neurogaming Conference, San Francisco—Chris Berka from Advanced Brain Monitoring talked about the changing requirements for sensors and their integration into fully functional diagnostic and brain interfaces. The need for platform-independent hardware and software is growing as more detailed analyses and studies emerge. Now, human subject studies need to go to multi-phase tests [...]

February 11, 2014, ISSCC, San Francisco—Advanced biomedical systems are combining integrated sensors and actuators to offer better data and improved comfort and usability at the point of care. These systems not only help to reduce the cost of healthcare, but enable early diagnosis, personal point of care, and therapy outside of traditional clinical settings. This [...]

May 1, 2013, Neuro-Gaming Conference, San Francisco—The ability to add low-cost sensors as interfaces to games allows the games to track, react to, and incorporate emotions into the game play. A panel moderated by Hugh Brown from Bowen Research considered the issues. Panel members were Ariel Garten from InteraXon, Mike Ambinder from Valve, Susan O’Connor [...]

We talked with Richard Duval from Tektronix about the latest releases in the TV and broadcast product lines. The test equipment and software releases cover all areas of technical work from field, to post, broadcast, and cable. For production, they have waveform monitor WFM7200 and rasterizer WVR7200—a waveform monitor without a display for rack use—to [...]

 November 4, 2010, Audio Engineering Society Convention—San Francisco—Bill Whitlock, president of Jensen Transformers presented “Is your equipment design a noise problem waiting to happen?” at the AES conference. In general, problems with audio equipment is experienced as noise, and is very easily noticed. Taking care of the interfaces and the grounding tends to solve the [...]