Thursday, June 20th, 2013

Sony’s SpectralLayers Pro offers a new spin on spectral-style audio editing that Sony hopes will move the powerful editing technique out of the restoration lab and into the creative studio. What is spectral audio editing? Spectral audio editing itself is not exactly a new idea; audio restoration and forensics experts have relied on spectral editing [...]

Sony thinks not,as it finally brings Sound Forge Pro to the Mac. The Mac has a long and storied past when it comes to dedicated audio waveform editors. Way back at the dawn of the digital age in 1986, SoundEdit, the very first widely used waveform editor was created on the Mac. Since then a [...]

October 2012 – At the AES Convention in San Francisco we had a chance to swing by MXL and Sony microphones and AKG (part of the Harman group) headphones. MXL  Microphones – MXL had a number of their professional studo microphone, many of which were released earlier this year at NAB. The new microphone for [...]

 July 2012 – At the San Diego Comic-Con Sony Entertainment once again had a booth dominated by their gaming platforms. Showing off their three platforms – the PS3, the PS Vita and their on-line gaming (for the PC) – they were quite crowed with fans seeking access tot he latest features, downloads and collectibles. On [...]

 June 10, 2011, Electronic Entertainment Expo, Los Angeles—Sony invited 6,000 of their closest friends to a party and introduced the lineup for the next buying season and next year. You can find a plethora of videos of their news conference online so this article will just summarize some key highlights and comment upon them. Sony’s [...]

 April 10, 2011, NAB , Las Vegas—Sony showed off their HD expertise through some customers and partners. They released a lot of new equipment at this show. The Japan earthquake has affected their production of tapes, but they have a 6 month supply. By the end of July, they will have a forecast for production [...]

 Connections Digital Living Conference, Santa Clara, CA—Mitch Singer, president of the Digital Entertainment Content Ecosystem (DECE) and CTO of Sony Picture Entertainment presented a talk on “Entertainment in a Connected World”. So far, the industry has been focusing on developing the hardware and some proprietary infrastructure for anytime, anywhere entertainment. Four years ago, the industry [...]