May 2, 2013, Neuro-Gaming Conference, San Francisco—Augmented and virtual reality technologies are entering games. A panel moderated by Jason Jerald from nextGen Interactions considered the issues related to game design and development. panel members were Walter Greenleaf from the Stanford Longevity Institute, Laurent Scallie from Atlantis Cyberspace, and Palmer Luckey from OculusVR. Scalie opened that [...]
May 24, 2012, MEMS Business Forum, Santa Clara, CA—Sandhiprakash Bhide senior strategist and futurist from Intel described his view of the near future as a world where computers are aware of all of you, environment, emotions, health, and many more aspects. An increasing diversity of sensors and actuators will change the way computers and humans [...]
November 2, 2011, International Games Innovation Conference, Orange, CA–Zsolt Mathe from the Microsoft KInect group talked about the magic behind Kinect. He described the development process and the changes in approach needed to make a new user interface. They started with hardware from PrimeSource and held a hack-a-thon to cobble together some software. The magic [...]




