Sunday, March 26th, 2017

 July 2016 - This year’s JPR luncheon panel discussion took a look at the growing use of game engines in moviemaking but first, Jon took time out to give the Jon Peddie Technology Advancement Award to surprise guest Tim Sweeney. According to Peddie, all of the currently-available game engines were initially custom developed for specific games [...]

March 2015 – In an event the first night of GDC, ARM was showing off the release and integration of the Enlighten3 engine from Geomerics into the Unity and Unreal Engines for game development. Geomerics was acquired by ARM in 2013 and has been undergoing an “inside the tool” optimization for power and GPU/CPU use [...]

March 2013 – At GDC 2013 in San Francisco, we met with Geometrics to see their new lighting middleware that is designed for users of the Unreal Engine V4 (UE4) and their own graphics/rendering engine.. The middleware which is currently available on the Unreal Engine V3 (UE3) has been around for over 5 years. The [...]