The Ross Video press conference was a joy to listen to because of the natural charm of the CEO David Ross. With a sense that this event does need to be boring, he delivered all the necessary technical information and data with a smile and sense of humor. He also spent a few minutes to [...]
April 7, 2013, National Association of Broadcasters, Las Vegas—We talked with Wohler about challenges and opportunities for the industry. The market and financial systems have seen difficult years, and the company is working on increasing automation for systems operators to help in both areas. A-V monitors are moving to file-based flows, and the latest EU [...]
April 9, 2013, National Association of Broadcasters, Las Vegas—We talked with Ian Valentine from Tektronix about their latest releases. Tek has been around the broadcast industry for a long time, so their announcements tend to be important technology statements. The evolving industry standards for interfaces and file formats need tool for checking infrastructure. At the [...]
April 7, 2013, National Association of Broadcasters, Las Vegas—We talked with Ross Video about their latest product releases. The inception of social media is changing the nature of broadcast, and the underlying equipment has to change to meet the new requirements. Social polling is showing trends and history in many areas. The analytics and visualizations [...]
March 20, 2013, GPU Technology Conference, San Jose, CA—Sam Blackman from Elemental described the work involved that has changed sports content delivery. The evolution of hardware and software has enabled technology innovation. The major trends in video are towards proliferation of channels and platforms. The emergence of mobile platforms like phones and tablets draws more [...]
March 19, 2013, GPU Technology Conference, San Jose, CA– Gerhard Lang from Vizrt described how GPUs are enabling real-time compositing of 3-D graphics. This is an outlook on how GPUs can play an even more important role as content delivery shifts from traditional distribution to IP-based delivery. Data-driven graphics make images understandable and why the [...]
March 19, 2013, GPU Technology Conference, San Jose, CA— Mark Muench and Christopher Pond from ESPN described their development efforts that allows use of 4K video in telecasts. Some of the issues associated with this high resolution imagery include applying multiple GPU processing, theoretical vs. practical transfer rates, gpuDirect, bandwidth, bus speed, and playback, together [...]
January 2013 – One of the first co-located press events each year at CES is Pepcom. This year’s event was once again, very well attended, organized and busy. Held a the MGM Grand, the company featured uniform table and booth sizes organized in what seemed like an open pattern. The reality was, several of the [...]
January, 2013, CES, Las Vegas—We talked with Judy Chen, president of MHL about the Mobile High-Definition Link Consortium about their efforts to expand their footprint. The organization is working to establish technology standards for audio-video connectivity for mobile devices. The phone is the first device to include this interface as a integral part of the [...]
November 7, 2012, Createasphere Entertainment Technology Expo, Burbank, CA—Fourth Wall Studios described their efforts in creating new types of content that crosses previous boundaries. The development of transmedia vehicles for programs requires more than just adding social media links. Élan Lee noted that the entertainment industry is facing a host of issues. TV is in [...]




