Thursday, February 23rd, 2017

September 2016 – CEVA announced its new XM-6 vision processor yesterday (27th Sept) and will reveal details at today’s Linley Microprocessor conference in Santa Clara. As one of the companies leading the race to provide power-efficient vision processing specifically aimed at the mobile and embedded markets (as opposed to repurposing power-hungry GPUs for workstation and [...]

February 15,2016, Electronic Imaging, San Francisco—Fu-Ching Huang from Nvidia described an application for light-field displays. The advent of massive graphics compute power enables an artificial vision correction system. The ability of GPUs and computer systems to manipulate data within a volume allows the systems to adjust parts of a light field to compensate for vision [...]

September 24, 2015, Churchill Club Awards, Redwood City, CA—The Churchill Club awarded Elizabeth Holmes as 2015 global benefactor for irrepressible vision and positive impact on society. In a fireside chat with Channing Robertson from Stanford she described her motivations and inspirations for her work. Robertson noted that she was a very assertive student, even as [...]

June 2, 2015, Society for Information Display Symposium, San Jose, CA—Brian Krzanrich from Intel talked about the coming revolution in man-machine interfaces in the SID’s first keynote address. The era of immersive interactions will be as significant as any previous changes in electronic systems. The industry and society are on the cusp of a major [...]

June 2, 2015, Society for Information Display Symposium, San Jose, CA—Robert Li Kam Wa from Rice University talked about rethinking the imaging pipeline for energy-efficient, privacy-preserving continuous mobile vision. The always-on world has been adding more and higher resolution imaging capabilities, so the industry has to consider how to protect the information. The primary changes [...]

February 10, 2015, Electronic Imaging Conference, San Francisco—Jenny Read from Newcastle University talked about stereo vision and why it is needed in nature. Evolution has driven all invertebrates and vertebrates with vision to have stereoscopic vision. Stereo acuity is defined as the smallest depth step a subject can detect. In humans, this amounts to about [...]

May 29, 2014, Embedded Vision Summit, Santa Clara, CA—The Embedded Vision Alliance is working to address the growing capability of the computers in embedded systems, which allow more systems to use visual functions. The various challenges highlighted at this conference are associated with complementing embedded systems with visual capabilities. Adding vision to a system is [...]

February 4, 2014, Electronic Imaging Conference, San Francisco—Jack Gallant from the University of California, Berkeley described his research into the human vision system. These efforts are important because computer vision and human vision are similar in some ways and very different in most others. One quarter of our brain is associated with vision. Comparing brains [...]

September 13, 2012, Churchill Awards, Santa Clara, CA—The second annual Churchill Club awards presentations on are those people and companies who inspired others by highlighting excellence and innovation, collaboration, social benefit, and leadership. Geoffrey Moore, author, performed the duties of master of ceremonies. The Game Changer Award went to SpaceX for indispensable technology and business [...]

 September 22, 2011, 3-D User Experience Technical Summit, Hollywood–Philip Corriveau from Intel and the Chair of the 3D@Home ST5 human factors committee provided updates on 3D@Home activities. To put the activities into perspective, he showed the organization\’s structure and inter-relationship between the various steering teams. They have noted that the user experience is impacted by [...]