Project Skyline – Autodesk at GDC
March 2, 2011, Game Developers’ Conference, San Francisco–one session here at GDC looked at “data management for modern game pipelines” as a way to improve game development time. Mathieu Mazzerolle and Alexandre Jean Claud from Autodesk looked at existing workflows and helped to create new flows and tools for game development. Many development systems are…


